Question by
Alternicity2 · Sep 05, 2020 at 11:27 AM ·
blender animationdeformationcharacter animation
Weight painting issue in Unity but not Blender
Hi. This character animates fine in blender but once in unity there are deformation issues that I don't understand. Does anyone know what might be causing this or what I can tweak to be rid of it?
thanks for looking, S
weightspaintinginunity.png
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Answer by BenWiller1989 · Sep 05, 2020 at 12:21 PM
To use inverse Kinematic works fine, but don't Generate Rig. Unity sadly still has some issues with it. You can use the normal metarig but not the Rigified rig!