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Question by
Hylus · Jun 03, 2019 at 09:43 PM ·
android buildimagephonedifferenceraw
Android build vs Windows build
I have a really strange problem with build on Android.
I built my project on android device and noticed that raw images are completly different than on pc. I checked properties of raw images in unity and in phone via Android Device Monitor. UV results are the same.
Can anyone explain me why that thing happened and how to fix it?
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