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Question by Piflik · Dec 05, 2014 at 10:05 AM · skyboxshaderlabcubemap

Accessing Skybox material from Shader

I am currently writing some shaders for my projects. I am using Cubemaps for reflection, so these are usable both in Pro and Indie.

Now I want to have a default cubemap, if none is provided to the material. So, is it possible to somehow get access to the Scene Skybox from a shader?

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