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Question by ScottUnityNoob · May 23, 2019 at 02:31 PM · errormecanimavatarboneshumanoid

cannot copy avatar definition

Hello, I am new to "mecanim" and I'm having some issues getting animations to work properly. I have a character model I "autorigged" with "Mixamo". If I download animations from Mixamo, I am able to get everything working fine.

The problem is, I am trying to use animations I downloaded from "MoCap Online" and apply them to my model I rigged in Mixamo.

For each Mocap Online animation, if I try to copy the avatar definition from my Mixamo models avatar and I get the error "Copied avater rig configuration mismatch. Transform hierarchy does not match: Transform 'mixamorig:Hips' for human bone 'Hips' not found.

For each Mocap Online animation, If I choose "Create from this model" and then use the animations on my Mixamo model, they work.. but they are not perfect (slightly off).

Do I have to rename the bones? Not sure what I am missing! Any help is greatly appreciated, Thanks in advance.

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