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Octoberwolf · Sep 02, 2020 at 07:30 PM ·
blendershadow3d model
Possible fixes for weird shadow behavior
Below is my character model and the shadow cast by it. What are some possible reasons why some clothes are casting ordinary shadows while others are casting thin skeletal shadows?
At first I thought it could be that some objects were solidified and some were not, but this was not the case as a different set of objects (very similar model group) were casting shadows normally regardless of solidified or not.
Thank you in advance!
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