Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by dkenne38 · Nov 30, 2012 at 04:10 PM · healthbarhealth barhealth-deductionhealth

How to make my health decrease?

Could someone please help me edit this code so my health decreases when it touches an object?

It's just like a loading bar at the moment, and i have no clue how to fix it. I need this done today and i havent got a clue how to do this, so please help! :(

 var barDisplay : float = 0;
 var pos : Vector2 = new Vector2(20,40);
 var size : Vector2 = new Vector2(60,20);
 var progressBarEmpty : Texture2D;
 var progressBarFull : Texture2D;
 
 function OnGUI()
 {
 
     
     GUI.BeginGroup (new Rect (pos.x, pos.y, size.x, size.y));
         GUI.Box (Rect (0,0, size.x, size.y),progressBarEmpty);
 
 
         GUI.BeginGroup (new Rect (0, 0, size.x * barDisplay, size.y));
             GUI.Box (Rect (0,0, size.x, size.y),progressBarFull);
         GUI.EndGroup ();
 
     GUI.EndGroup ();
 
 } 
 
 function Update()
 {
     barDisplay = Time.time * 0.05;
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by kaolas · Nov 30, 2012 at 06:36 PM

It looks like you have it working on a timer rather than a collision. Depending on how you're doing collision detection, you would want that to trigger the bar's "value" to change (what you're currently using "barDisplay" for it seems) rather than the Update() function.

If what you're really asking is "how do I do collision detection", then you should do some research - there are tons of resources out there such as: Basic Collision Detection Tutorial

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Player health dropping far to fast 1 Answer

Health Code, Damage and Healing 0 Answers

unity health bar not losing health 1 Answer

I need some help with a Fractional Heart System? 1 Answer

How to Make Health Decrease Over Time 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges