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Question by
Slithas · Jun 14, 2017 at 08:52 AM ·
c#unity 5controllercontrollersconnect
How do you discern the number of controllers currently connected?
Hey all,
I'm making a multiplayer game and I'm trying to implement the controllers at the moment, but I don't know how to check to see how many controllers are currently connected. I thought to do something like use Input.GetJoystickNames().Length
but that doesn't lower if there's a disconnect.
I also have Rewired installed to help with mapping the controllers, if that's of aid here.
Thanks in advance!
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