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How can I use AssetBundles created from different Unity versions?
This question is similar to this posted by @rober.psious here: http://answers.unity3d.com/questions/1173937/asset-bundles-compatibility-between-different-unit.html
But I'm having this problem right now in a concrete case: I did a bundle with a scene in Unity 5.1.2 and now I'm using Unity 5.3.4 for the same project, but I can't re-bundle some assets that were in an older version of the project. Now I do a bundle with other assets in Unity 5.3.4 but they can't be loaded from the scene unless I bundle them with Unity 5.1.2 again.
Anyone knows if there is a way to solve this?
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