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Question by
gargd · May 25, 2018 at 04:17 PM ·
unityeditorframeratecrashing
Does increasing framerate to 5 has a negative impact on simulation?
Hi, I am doing some neural network training for which I get my data from unity in the form of images. The training was taking too long so I increased the framerate to 5 which accelerated the training but unity crashes after running for a little while. There seems nothing wrong with my code. Does anyone have any experience with increasing unity framerate?
Any help will be highly appreciated...thanks!
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