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Broken animation in URP project.
I have imported a FBX model with simple animation in Unity URP project and the animation is totally broken (First gif). And then I imported the same model into new non-URP project and the animation is looking just as it supposed to. What's the problem? Is it because of URP or not? Please help me.
Answer by andylukito97 · Jan 02, 2021 at 10:24 AM
Hi @tarsss I have the exact problem, when importing to a new non-URP project it's fine but when it's on a URP project it's broken.
Which version of Unity are you using? I'm currently on 2019.4.9f1
Have you found the solution?
Answer by dardamavet · Jan 06 at 06:07 PM
I had a similar problem.
For me this happened because the URP project defaulted the Skin Weight in URP to 2 Bones, while the regular one used 4. I changed it back in the settings at: Project Settings -> Quality Now my animation looks fine again.
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