Question by
manumartinestevez · Aug 27, 2020 at 07:24 PM ·
booleaninput.getkey
Ignore input pressed after a colision
Hello!
I'm trying to ignore an Input which keep pressed since before a collision happen, forcing to press that input again (after the collision) to make it work like before.
For example: When I press down and hit the ground I want to ignore that input (after the collision) making the player release the input and press it again to make it work like before.
I hope my explanation can be understandable and somebody can help me.
Thank you in advance.
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