Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by yardlevy · May 17, 2013 at 03:25 PM · iosprofilingsplashscreen

Profiling with Instruments tool on iOS shows DrawSplashAndWaterMarks() after splash screen is no longer visible

I am profiling my game running on IPad1/ios 5 using the Instruments tool. In the OpenGL analyser I am seeing some confusing results.The analyser is reporting under the"Recommend Using VBO" a stack trace that contains DrawSplashAndWatermark(). This is happening like 4 - 8 times per frame, even after the splash screen is no longer being displayed and I am in my game. Is the Instruments tool lying to me is is Unity actually making calls to display the splashscreen during my gameplay?

alt text

screen shot 2013-05-17 at 10.57.14 am.png (364.1 kB)
Comment
Add comment · Show 5
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Graham-Dunnett ♦♦ · May 31, 2013 at 08:28 PM 0
Share

What version of Unity do you have? The function name includes "watermark", so it's not just rendering a splash screen.

avatar image yardlevy · Jun 11, 2013 at 12:07 PM 0
Share

Hi Graham . I am using version 4.1.2f1

avatar image Graham-Dunnett ♦♦ · Jun 11, 2013 at 01:40 PM 0
Share

Is Unity drawing a watermark?

avatar image yardlevy · Jun 11, 2013 at 01:52 PM -1
Share

Oh yeah. I bet its the "development build" watermark. That seems pretty expensive for a watermark tho.

avatar image Graham-Dunnett ♦♦ · Jun 11, 2013 at 01:54 PM 0
Share

How many milliseconds is it taking?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

15 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Splash Screen Question 2 Answers

iOS Splash Screen Rotation 2 Answers

How to configure Launch Screens 0 Answers

Unity SplashScreen wrong orientation iOS 4 Answers

So how much memory is my iOS game using? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges