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Question by ArthurDaBoss25 · Aug 26, 2020 at 01:52 PM · #pragma

Collision script stops working when object speeds up

When the player object travels slowly and collides with the wall the script functions as intended. When the object speeds up and collides with the wall the collision is not detected and the script does not work.

Would anyone know the solution to this?

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Answer by xxmariofer · Aug 27, 2020 at 06:56 AM

change the rigidbody collision detection to continues or move the object with physics

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