Question by
MWinnerANQ · Aug 26, 2020 at 05:33 AM ·
augmented-realitybakingobject position
Issues positioning lightmap baked game objects on a tracked plane in AR app
Having issues placing static objects on tracked planes in an AR app.
I am using Unity 2019.4.1f1 and ARCore.
Have created an AR experience, part of which requires the user to be able to place objects on a tracked plane at the point the user touches. Object placement works as expected if the they are not marked as static. However, after I mark the objects as static and bake lightmaps, the objects no longer position correctly and end up floating somewhere else in the scene.
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