Lots of graphical artifacts in the build only
I'm scratching my head as this is really strange. Basically my built game presents a lot of graphical errors that do not appear in the editor in any way. My game in the editor: 
My game once it's built:  I'm building it on Windows for Windows. I tried re-importing all the assets, checking the always included shaders. Unity: I'm using the 2019.4.8f1 LTS
 I'm building it on Windows for Windows. I tried re-importing all the assets, checking the always included shaders. Unity: I'm using the 2019.4.8f1 LTS
EDIT: This happens even on an empty project without URP
I have already tried to do the following without success: - Disable all post processing - Disable MSAA - Re-check that all materials are URP lit - Disabled GPU instancing of materials
 
                 
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              koobas.hobune.stream
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