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Question by marchall_box · Nov 09, 2016 at 09:53 AM · c#unity5programmingjsonimporting problems

json property array into unity

Hi, I have json as below:

 {
     "level":"0",
     "layers":[3,2],
 }

and I just want to have it imported into Unity. I have serialized object as below:

 using UnityEngine;
 using UnityEngine.UI;
 [System.Serializable]
 public class StageData
 {
     public int level; // current level
     public float[] layers;
 }

and I imported as below:

 StageData stage = JsonUtility.FromJson<StageData> (json);

"level" property imported successfully but array property "layers" is coming in as empty array - [].. Any suggestions?

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avatar image doublemax · Nov 09, 2016 at 10:59 AM 1
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I've never used JSON import, but i guess the variable names must match and "layer" != "layers".

avatar image marchall_box doublemax · Nov 09, 2016 at 11:02 AM 0
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corrected the typo in the questions, thanks!

avatar image aditya007 marchall_box · Nov 09, 2016 at 11:09 AM 0
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Sorry i didn't see your edit and added an answer. Is it still not working?

avatar image marchall_box · Nov 09, 2016 at 11:10 AM 0
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yes, its still same..

avatar image doublemax marchall_box · Nov 09, 2016 at 11:12 AM 0
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What happens if you remove the comma after [3,2] ?

avatar image marchall_box · Nov 09, 2016 at 11:14 AM 0
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still the same with/without the last comma

avatar image doublemax marchall_box · Nov 09, 2016 at 11:27 AM 0
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I tested with the following code and it worked:

 [System.Serializable]
 public class StageData
 {
   public int level; // current level
   public float[] layers;
 }
 
 string json = "{ \"level\": \"0\", \"layers\": [3,2] }";
 StageData stage = JsonUtility.FromJson<StageData> (json);
 
 Debug.Log( stage.level );
 Debug.Log( stage.layers[0] );
 Debug.Log( stage.layers[1] );

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Answer by marchall_box · Nov 09, 2016 at 12:29 PM

It was post's typo, actual code has same variable name - its still same result..

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