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Blend tree issue
Hello! I have a robot enemy character (which means it's AI controlled) and I have made several animations in Blender. I expotred it as an FBX file in unity, made it humanoid type rig, made the blend tree, added all the animations,and then at the preview I see my robot just doing all the animation at the same time staying at the same position.
After searching for quite a wile I found out that I am missing something with the speed and angular speed of the animations. When I preview individualy each moving animtion the robot stays at the same position, but at the sample assets, I downloaded from the asset store, the 3rd person character's animations showing him moving at the preview... So I think this is the problem!
So I have seveeral questions:
First of all is all this above clear?
How do I make my model move/work withe blend tree?
What animations should I add to my model so that it is fully competable with the blend tree?
Any help will be extremely appreciated!!!!
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