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Question by aishwaryapothula · Aug 24, 2020 at 03:09 PM · collisionduration

What tools can I use to track the duration of collision (of eye movement with an object)

I am working on a project in which I am planning to track the duration of time my agent looks at a certain object. The agent's vision is in the form a laser beam. So, right now I am using collisions to detect where the agent is looking but what tools can I use to detect the duration of gaze?

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Answer by RufusHolton · Aug 24, 2020 at 03:32 PM

i would right a script that starts a timer when the agent looks at something then all u need to do is check whether the agent has looked away from the object in which u would just reset the timer

for example:

 //i will be using raycast for example
 float timer = 3; //ur time here
 float timerSave;
 
 void Start()
 {
     timerSave = timer;
 }
 void Update()
 {
     RaycastHit hit;
     if(Physics.Raycast(agent, dir, out hit, dist))
     {
         if(timer <= 0)
         {
             //timer has reached bottom
         }
         else
         {
             timer -= Time.deltaTime;
             return;
         }
     }
     else
     {
         //reset timer, agent has looked away
         timer = timerSave;
     }
 }
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avatar image RufusHolton · Aug 24, 2020 at 03:36 PM 0
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havent tested it so it might not work but think it should

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