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how do I get this stylized look in unity?
I kind of got it already, by changing the materials shader to Unlit but I want different parts of my Mesh to have different colors. So how do I go about it?
Answer by Bunny83 · Aug 12, 2020 at 01:47 AM
Well, just color it? You probably don't use any textures at the moment. Depending on the mesh topology you might be able to juse use vertex colors and a shader that does use the vertex colors of the mesh. If not you have to provide a texture with the colors you want and unwrap your model the way you need it.
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