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Projecting an image onto several objects evenly
How do I make sure that a projected image is applied the same way on multiple objects? Here I am projecting a checkerboard texture onto a few objects, but the size of the map is different on each object.
capture22.png
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Comment
I guess you could use some mathematics to calculate the surface area of the object that the image is being projected upon and scale the offset or the size of the image up or down depending on the surface area.