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A surface for a 2D top-down game
I'd like to make a 2D top-down game. To do that, I'll need a surface the characters will walk on... I saw that I can use a lot of square sprites and use them to build a larger square (n*n matrix of little squares) But I prefer to use a single large object. Is it possible? Can I define a sprite to be as big as I want? Or should I use an Image from the UI objects?
Answer by Jessespike · Dec 09, 2015 at 10:43 PM
Yeah, go for it. Doesn't really matter if you use a large sprite/image or not. You can change the size with the Scale property.
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