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Question by
Axspeo · Sep 29, 2019 at 04:16 PM ·
3dblender3d modelsuv mappingtexture atlas
Multiple skins in 1 Texture file for an unique model
Hey guys,
I got multiple skins for the same model in an unique texture file. Is it possible to UV unwrap multiple times the same model and then somehow change them in the editor? Or should I do this in another way?
Thanks in advance!
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