Impact on Top vs Side and Respawn
I am working on a very simple program but I just do not understand how to make things happen. The first issue is to essentially use two or three box colliders on one object (just a box) so that if either of the box colliders on the sides cause a destroy for the "good guy" and if the good guy hits the top of the box, the box is destroyed. Right now I am only using one collider and that is fine, but how do I use multiple in the code (C#)?
The second issue that is really confusing to me is the spawning of enemies. Can I have a single game object (again just a simple box image) spawn multiple times on one screen and how do you respawn after an object is destroyed?
I apologize in advance as I am very new to this and am (for lack of a better description) dumb.