Question by
visumecadroide · May 30, 2019 at 09:52 AM ·
physicsperformanceprofilerbad
Bad performance with Physics.Processing and impossible to find the reason why.
Hello, i am getting bad performance in the profiler with Physics.processing especially when PhysX.BpSAP.postUpdateWork
and PhysX.BpSAP.updateWork
are called. What is causing this ? What can i do to resolve it ?
I am using unity version 2018.4 and i am profiling a build (not playmode in editor).
There is almost no info about this on internet.
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