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Cant turn on more than one realtime light on LightWeight Render PipeLine.
Hello guys! Currently trying to switch from core Unity to LightWeight Render PipeLine, but i cant turn on more than 1 realtime light. Adding first light - it works, adding second light - second light appears on the position of first light, so that place gets brighter, but moving second light or chaning its paramaters causes zero effect, same with adding other realtime lights. Thanks!
$$anonymous$$ake sure you are using actual pixel shader and not vertex shader alone. Otherwise pixel shader setting does not apply.
Could you provide some basic shader that works with pixel lights?
Answer by $$anonymous$$ · Aug 22, 2018 at 03:06 PM
Updated Unity to last version, also updated LightWeight in Package Manager, now it works as intended.
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