Dynamic Scientific Data Driven 3D Models
Hi, I'm completely new to unity3D and I'm just trying to generally quickly determine if its possible to dynamically translate datapoints saved in a sql server database or flat file into a 3D interactive model. I work with C# and SQL Server in my day job and my aim is to be able to visualize scientific data such as geological and well information. Are there any worked examples of data driven visualizations to learn from?
Answer by FortisVenaliter · May 22, 2015 at 02:32 PM
Yes, absolutely; I use procedural meshes all the time.
I'm sure you can get the data from the DB on your own, then you just need to create a new Mesh object, set it's vertices, indices, etc. and apply it to a MeshFilter component on an object with a MeshRenderer component.
$$anonymous$$any thanks. There's so many engines, api's and new ter$$anonymous$$ology its bewildering to know where to start. I was particularly interested in an article I read the other day about Unity's support for emerging new tech in VR and AR such as Oculus and Hololens. I guess the place to start is to download the personal edition and work through the tutorials and started building proof of concept. Any specific learning advice would be greatly appreciated.
Check out the Learn section of this site from the top bar. Also, the FAQ (linked on the right) has some more good resources.