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Generated textures disapear on Android after standby ( or are black on iPhone)
Hi all!
I used set/get pixels functions to generate in-between textures when the game load to keep my build size low. It is very very important for me.
On PC: Everything is fine.
On Android: It works well until my phone fall in standby mode (receiving a call, close the phone, etc.). When I resume the game, all the generated textures are gone! My character turn grey when I set texture on the character!
On iphone3: Textures are always blacks...
Your are my last hope, I saw nothing on the net, on forums, etc.
HELP! thanks!
Comment
Ok sorry, on all iOS platform it works (a wrong import setting). The bug is only on android platform.
Answer by dNSavar · Nov 09, 2011 at 10:17 PM
Loosing OpenGL context = no more textures. I need to regenerate them...
Your answer