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Question by UDN_f6e8ff19-8b84-49de-801d-eb9a02e5c999 · Apr 18, 2017 at 09:54 AM · iosassetstreamingassets

Unable to load the image file from streaming assets folder

I facing the problem of loading the image file from streamingassets folder. the code is work when in editor but when i build into IOS the xcode stated the error: "error: unsupported URL", can anyone tell me what is the problem of my code?

Here is the code i using: _localFile = new WWW ("fill://" + System.IO.Path.Combine (Application.streamingAssetsPath, _path)); the _path is string with "XXXX.JPG"

**note: the image file is already in the streamingassets folder and the name of image file passed in is correct (i checked several times) Thank You.

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Answer by aditya · Apr 18, 2017 at 10:11 AM

I think in place of fill you want to write file

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avatar image UDN_f6e8ff19-8b84-49de-801d-eb9a02e5c999 · Apr 19, 2017 at 12:39 AM 0
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ops. that is the typo when i ask the question, its "file://" in code

avatar image aditya UDN_f6e8ff19-8b84-49de-801d-eb9a02e5c999 · Apr 19, 2017 at 05:40 AM 0
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Okay no problem, you might find this answer here useful ... or you should better read whole thread

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