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Question by
Stamblew · Aug 19, 2020 at 10:54 AM ·
canvasscreenspace
Map a small area in world space to cover entire canvas
Hi folks, I need help to solve the following issue:
I want to map a small area of my world to the entire canvas (set as Screen space canvas). Currently we have WorldToScreenPoint(), but it is not sufficient because in order to cover the entire screen, I need to move my object in a very large area.
So, in short terms, how can I map a very custom small area of my world to the entire canvas area, so that when I move an object inside this small area, this object moves across all the area in the canvas?
Any help or hints is very appreciated! Thanks folks!
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