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Have scene loaded in background
I have 1 scene where you do things, and another scene where you collect things for that scene but when i go to the 2nd scene, the first scene unloads and loses progress, is there any way to prevent this?
When loading the scenes in Additive, they lay on top of eachother and it is awkward
Answer by GenericToast · May 13, 2020 at 10:08 AM
What you can do is have 2 Gameobjects as parents for your scenes. A gameobject for all the objects in scene 1 and another for all the objects in scene 2. Place both gameobjects in the same scene instead of seperate ones, and make them active/inactive depending on which one you need.
This worked, thanks! It would be nice to have the ability to keep scenes loaded and just deactivate them without destroying their contents however.
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