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Question by GregIven · Oct 28, 2015 at 01:03 PM · scripting problemassetsreferenceclasses

ParticleSystemMultiplier class missing a reference

So I imported unity's standard asset package; character, effects, and environment.

And in the ParticleSceneControls.cs script, it is giving me a CS20246 error. "The type or namespace name 'type/namespace' could not be found (are you missing a using directive or an assembly reference?)"

Also before this error occured, the namespace was using UnityStandardAssets.Effects, I maybe (falsely) assumed this was updated to be "ImageEffects." Because this resolved the broken reference, but gave me the error for the ParticleSystemMultiplier class.

Could anyone shed any light on this error? Or enlighten me to my mistakes?

Thanks

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Answer by chilton · Apr 12, 2016 at 07:08 PM

Hi,

Just add this to the top of that file...

using UnityStandardAssets.Effects;

I don't know how they didn't catch this, or why it's still not fixed (April, 2016), but that should do the trick. The file is right next to it in that folder.

-Chilton

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Answer by Huxii · Oct 28, 2020 at 04:57 PM

Hi,

I have Unity 2019, installed the StandardAssets-Effects and have the same problem - the ParticleSystemMultiplier cannot be found anywhere. Where is it? I even cannot find it in the documentation anymore. Somebody a clue?

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