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"Player Settings" - defaults?
Every single time you create a new Unity project, you have to:
(1) click Build Settings
(2) click to Platform - iOS, and click "Switch Platform" (and wait for a pointless reimport)
(3) click Player Settings
(4) in Player Settings, click to "Bundle Identifier" and type in your "com. blah.." string for your dev cert.
I am incredibly sick of doing this.
Is there any way to "set" these defaults ?
Perhaps by hacking the editor app build, or ?
Does anyone know? Thanks!
Answer by GameGuy · May 17, 2012 at 01:27 PM
Create an empty Unity project, do your Steps 1-4 stuff, save as MyMasterProject. From now on use this for starting a new project and just rename it.
Maybe there are better or more elegant ways of doing this, but for me this method is working perfectly.
That's actually a great idea, thanks! Heh
It sounds like, there is in fact no such option in Unity .. so I guess your solution is the solution, GG. Thanks!