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               Question by 
               J-R-Wood · Sep 03, 2018 at 03:53 PM · 
                physicsraycastperformance  
              
 
              Physics.Raycast (Cheapest Methods)
I am doing this because in my mind it was cheaper on my fps to do than call a raycast every frame but i wasn't sure if this was a good alternative or if there is an even better option.
 TimedCheck-=Time.deltaTime;
 if(TimedCheck<1)
 {
 TimedCheck+=25;
 var hit3: RaycastHit;
 if(Physics.Raycast (cameraz.position, cameraz.forward, hit3, 20))
 {
 Nearest=hit3.transform.position; 
 }else{
 Nearest=Cam.position; 
 }
 }
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                