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Question by xniinja · Apr 06, 2011 at 11:11 PM · instantiatefirst-person-controller

Instantiate control

Hey guys, Is it possible to instantiate a first person controller while the game is running (obviously)?

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Answer by DaveA · Apr 06, 2011 at 11:27 PM

Yes, it will have (Clone) appended to its name though

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avatar image xniinja · Apr 06, 2011 at 11:55 PM 0
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So if I want to destroy it later will I have to use the name with clone in it.

avatar image DaveA · Apr 07, 2011 at 12:00 AM 0
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Or keep a reference to it by assigning it to a variable. You can run it in the editor and watch the Hierarchy list to see it show up there.

avatar image scarletsnake · Apr 07, 2011 at 12:27 AM 0
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If I get what you're implying, just create the FPS controller prefab and instantiate it.

avatar image Bunny83 · Apr 07, 2011 at 12:44 AM 0
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You can also rename it after you instantiated it ;) but keeping a reference is always the better solution to access it again. You can rename it anyway if you want :D

avatar image DaveA · Apr 07, 2011 at 01:12 AM 0
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ScarletSnake: yep

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