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Question by danielman709 · Jun 27, 2019 at 11:25 AM · savemenusave datasaveloadoptions

How can I save my options menu?

So i have an options menu that i made ,I have 3 sliders (one for speed one for music and one for environment sound) and a toggle for screen shake. I have an public static bool x to make the conections with my player script. So my script is:

 public static bool x;
 public AudioMixer mix1;
 
 public void Viteza(float viteza)
 {
     PlayerPrefs.SetFloat("viteza", viteza);
     
 }

 public void Volum(float volum)
 {
     volum = PlayerPrefs.GetFloat("Volum");
     mix1.SetFloat("Muzica2", volum);
     PlayerPrefs.SetFloat("Volum", volum);

 }

 public void Ambient(float volum2)
 {
     

     mix1.SetFloat("Ambient", volum2);
    
 }

 public void scuturare(bool shakess)
 {
     x = shakess;
 }

and my question is how can i save these to load exactly the same when the scene is loaded?

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