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Make particle system look better against bright environments?
I recently made some objects with the particle system that enemies have in my game, which (I think) look great but the issue is that it's hard to see them in-game because of the light environments. They look great in the prefab editor with a dark background but it makes them difficult to see against the white objects in the game. Does anybody have any ideas on how to make them more visible in-game?
Thanks in advance!
Attached are screenshots from the prefab editor & an in-game screenshot.
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