[HELP] Player passes through red tiles even though it shouldn't
I am making this project again from scratch because my hard drive died and lost the original project. Anyway, I have made a Tilemap that has animated tiles and I gave it a Composite Collider which uses Tilemap Collider 2D. I have a Player and I gave it a Box Collider 2D. It is expected red tiles to be impassable, but in-game the player just passes over them. It has worked before.
Answer by IgorArnaut · May 07 at 02:18 PM
Well. It seems I haven't set collider type for animated tiles. My bad.
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