Question by
tipx2 · Aug 12, 2020 at 09:22 AM ·
buttonpause menuinteractable
Play Button In Pause Menu Not Detecting Mouseover/Clicks
(This is my first Unity project it is intended to be a mobile game, hence the buttons and not key presses) As you can see in the GIF (hopefully, if it's not low quality enough :|), A button in my pause menu will not detect clicks or even mouseover. I set the highlighted colour to red just for the example. The only OnClick I have on there is a flipper which sets GamePlaying = !GamePlaying if (GamePlaying) { Resume(); } else{ Pause(); }
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