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Question by rohankad · Jan 09, 2017 at 07:42 AM · projectiletrajectory

Trajectory / Projectile in 3D

Hello Guys,

I am working on a game which requires trajectory / projectile. The game is that the player will throw a dart at mouse drag and release. The Mouse drag and release will determine the trajectory / path and will show dotted arc till the dart board. I followed this blog and achieved 2D trajectory, it has orthographic camera. http://www.theappguruz.com/blog/display-projectile-trajectory-path-in-unity

But I want to work it in 3D space, I tired few things but i didn't work out. Can any one suggest changes in the code to work it in 3D space.

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avatar image Cherno · Jan 09, 2017 at 04:13 PM 0
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What exactly are you trying to achieve? The issue as it is presented is very vague.

" I tired few things but i didn't work out." Ok, that doesn't help anyone, I'm afraid :) What exactly have you tried, and what happened / why didn't it work? Please post a more detailed description.

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