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Mixamo strafing animation moving slightly on the Z-Axis
Hi,
I am using the strafing animations available from Mixamo and usually they work quite well. However today I was testing Root Motion and imported the strafe animations. Leaving everything to defaults the character runs at NE or NW instead of East or West in strafing. So I added an offset until the Z-Axis velocity was zeroed out. Yet, it still moving in the Z-Axis. Any ideas what I can do to fix this?
Thanks.
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