Can't get post-processing working for my 2d project, Universal Pipeline
Hello, everybody!
Just started with Unity, created a simple 2d Android project, but no matter what I do, post-processing won't affect the scene. The 2D lights are rendered properly.
I looked through the UPL documentation and watched some video tutorials (see the screenshot attached: created a volume and added bloom), but to no avail. What may be the issue?
P.S. If I switch from the UPL to the default settings, the post-processing does work through the layer-volume system, (but then I get no 2d lights).
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