How do I import from Blender into Unity with the models proper materials
I am new to Unity and I have spent about 3 days trying working around this issue.
I have a level for a game already made and textured in Blender, and the .Blend file is saved in the assets folder of my Unity project. I don't know how to have the blender materials properly transfer over to unity so the level once imported is textured but everything shares this one shader that won't do transparency for some reason. I am unable to alter the materials in unity as they are locked and exporting the materials causes everything in my level to turn pink. I don't have time to drag and drop the correct material onto every single object in my scene.
I have read through about every question like this I can find but they all just say export the materials like it doesn't force you to re-texture everything for the next 20 hours.
Your answer
Follow this Question
Related Questions
Unity Particle Pack's Dissolve shader isn't working 1 Answer
Enabling multiple materials on canvas renderer 2 Answers
Materials/Textures not importing into Unity from Blender 0 Answers
Stencil Shaders and Other Shaders 0 Answers
Character Creator 2 0 Answers