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               Question by 
               FoxHound9001 · Apr 29, 2021 at 09:06 PM · 
                c#collisionuivisual studio  
              
 
              Collider trouble
I put the tag Ball over my key to collide if it activates the wall; 
But when it collides, nothing happens; 
This is my code;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class Wall : MonoBehaviour
 {
     //public GameObject wallActive;
 
     private void OnCollisionEnter2D(Collision2D other)
     {
         if(other.gameObject.tag == "Ball")
         {
             Destroy(this.gameObject);
             //wallActive.gameObject.SetActive(true);
         }
     }
 }
 
               I need help.
 
                 
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