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This question was
closed Apr 16, 2018 at 11:23 AM by
X45 for the following reason:
Problem is not reproducible, forgot to disable a specific script
How can the player position updates randomly when the player isn't movingl?
There just two things:
- Player
Rigidbody (default settings)
Sphere Collider
- Base (Cube)
Box Collider
But the position keeps changing, how is that even possible? When I drag the position manually while playing or not to one of these random values the player is visible elsewhere.
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