Platform Dependent compilation - is there a #define for Facebook Gameroom?
Now that Unity 5.6 includes a Facebook Gameroom build target, is there a platform #define for this? Or will there be?
The documentation doesn't list one yet https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
Comment
If you use Definitto, you can easily add your own, as it now also supports Facebook : https://www.assetstore.unity3d.com/en/#!/content/68700
Answer by ZanLeO · Oct 31, 2017 at 07:17 AM
UNITY_FACEBOOK only. With check that UNITY_WEBGL or UNITY_STANDALONE_WIN