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Unity 3D: How to make an overlay menu ? (details below)
I been trying to make an overlay menu just like the one in video below(crossy roads) and my setup is also pretty similar with button in corners and live game screen. What I tried was I used an UI image and made it setActive using a button and decreased the alpha of it. It looks pretty same but
1)my buttons are also overlayed by the image
2) When I click on my buttons, my character moves, I don't want this to happen. It should happen only when I click somewhere else and then the buttons disappear.
3) You can see how even on touching the character doesn't move in the behind screen, that's what I wanna do.
I want to put my game characters in the middle just as in the video. Any help is really appreciated I am kinda new to unity. Thanks everyone :)
[Video] https://drive.google.com/file/d/1bQCpkaK93tv0rGPDp4Y3LCwVIP6EYfkq/view?usp=drivesdk
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