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This question was closed Mar 29, 2014 at 06:27 PM by getyour411 for the following reason:

Too subjective and argumentative

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Question by Fuhans92 · Mar 29, 2014 at 06:26 PM · c#turn-basedcombat

Turn Based RPG Combat System Style Game

I want to make a combat system like "Suikoden II" or other similar combat system like that.

Here is the combat system in the below image show what I mean:

alt text

Above link has been taken from Suikoden II combat system.

Basically, it is not the Turn Based Strategy or Turn Based Tactics like "Final Fantasy Tactic"

Here is the image show it is not supposed to be like this, the combat system:

alt text

Above link has been taken from "Final Fantasy Tactic" combat system.

Where the player have to move step by step according to the movement points and turn by turn.

The combat system what I am looking for and want to make is not based on movement points, and the player just attack the enemy, use items, defend or run away.

Do you guys know how to do it and is there any tutorial available? or the references.

Your answer much appreciated!

Thank you

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avatar image getyour411 · Mar 29, 2014 at 06:28 PM 0
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There is no specific question here. There a hundreds of tuts, vids, and examples on RPGs.

If you want to start an open discussion on a game design, please use the Unity forums.

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