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Question by Foxmanx_7 · May 18, 2010 at 04:03 PM · errorcrashasset

Trying to reload asset from disk error

We've been working with unity for some time and we use asset-bundles for our content, recently we noticed this log on unity repeating itself a lot:

Trying to reload asset from disk that is not stored on disk

(Filename: ....\Runtime\Serialize\PersistentManager.cpp Line: 996)

Trying to reload asset from disk that is not stored on disk

(Filename: ....\Runtime\Serialize\PersistentManager.cpp Line: 996)

Trying to reload asset from disk that is not stored on disk

(Filename: ....\Runtime\Serialize\PersistentManager.cpp Line: 996)

when this happen it is common that the game ends up crashing, but it doesn't happen all the time, so it's hard to know what's happening

What this message mean? could this be the cause of some crashs??

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avatar image cregox · Jun 25, 2012 at 05:44 PM 0
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may be slightly related (the answer at least): http://answers.unity3d.com/questions/272367/why-exactly-we-have-to-rebuild-the-bundle-when-upd.html

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Answer by Lucas Meijer 1 · May 18, 2010 at 09:28 PM

This has a bug smell all over it. Can you reproduce it? If so, we'd love to take a look at it if you can submit it using Menu->Help->Report a problem. Thanks.

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avatar image DerWoDaSo · Oct 19, 2011 at 10:22 AM 1
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Any progress here? I just ran into the same problem...

avatar image cregox · Jun 25, 2012 at 05:41 PM 0
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Seems like not much progress yet... http://forum.unity3d.com/threads/49298-Trying-to-reload-asset-from-disk-that-is-not-stored-on-disk

avatar image Taphos · Mar 12, 2013 at 09:05 AM 1
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Same error here with unity4.

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