Display VR UI in front of Player Camera and follow player facing direction
I currently have a UI in WorldSpace. I would like to take parts of it to make them appear / disappear with a click of a button on one of the controllers.
I am struggling to understand how to get an effect similar to Oculus VR splash screen, where the logo follows the direction user is looking at, in the game. The closest I found is getting the UI and offset it from the player's position in space, however that does not take into consideration where the player is looking at in terms of x and z.
Answer by Giantbean · Aug 03, 2020 at 02:41 PM
I'm not at my computer to share any code but take a look at camera facing billboard I think that's a script in standard UI assets. If not look into billboarding as a search term and you should find what your looking for.
Your answer
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