Flickering Colored Edge Along Grass Textures
Having weird flickering edge over my grass textures. I have tried all other methods such as turning off mip mapping, changing the filter to point, clamping the wrap mode, changing the anti aliasing and switching the compression, for some reason, it just keeps occurring. Whenever I play the game the edge isn't constant and changes when the flowers are blown by the wind. I've even considered the player camera. The texture also has the needed blending between background and flower. Please help!
bug02.png
(277.6 kB)
flower-purple01.png
(51.9 kB)
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